Wide-Hinge Lego:
The lego piece I modeled this week in Maya.
Half-Arch Lego:
The lego piece I made last week in Maya.
Concept Art for the Project:
There were three concept meetings that the team held. The theme was futuristic. The artists for the concept drawing were Leah Augustine and William Perez Valines.
My Environment Pieces:
These are the pieces I put together for the Environment.
Final Project:
The Environment Team, The Character Team, The Air Vehicle Team, and The Land Vehicle Team created assets for the final project. The Environment Team were in charge of the integration of these many maps into a final level in Unreal. I placed all of the environment (with the exception of the tables, characters, and vehicles).
Time This Took:
Estimated meeting and concept time: 6 hours
Estimated time assisting others: 2-3 hours
Estimated time assisting others: 2-3 hours
Estimated time making assets: 8 hours
Estimated time integrating assets into the Environment: 7 hours
Estimated time integrating assets into the Environment: 7 hours
Estimated Total Time Spent: 23-24 hours
Very nice work on everything, there was a lot of work put into this project. Your model turned out very clean, display was nice, your individual pieces assembled turned out nice. Final UE4 layout shots turned out really well. I do wish the scope was pulled in quite a bit, still seems like the project ended up over scoped and that is why the time for the project climbed so high. I think the environment team took the brunt of the time on this one.
ReplyDelete