Tuesday, September 6, 2016

2D: Week 002 Assignment (Basics of Drawing Shapes)

Posed Mannequins in Zbrush:


Photoshop Rendition:


The basic shapes of the mannequins are drawn interacting with each other. The light source is located near the bottom left, pointing upwards in a diagonal. 

3D: Week 003 Assignment (Lego Project Part 01) Team

Team Members:

Lead: Bailey Steggerda
Crew: Leah Augustine
Crew: Noel Graham

Sunday, September 4, 2016

3D: Week 002 Assignment (Mincraft-ish Level)

Reference/Inspiration:







The town Snowdin, in the video game Undertale





Basic Cube:







A basic cube made in Maya. Bevels were applied to the edges. The cube was then UVed and a simple texture guide was added to show the position of the faces.



Minecraft-ish Textures:




















Minecraft-ish textures were made with a 16x16 pixel size



Material:





The material editor in Unreal



Minecraft-ish Level: Snowdin:















Minecraft-ish level of Snowdin. Unreal.