Tuesday, September 27, 2016

2D: Week 005 Assignment (Silhouettes)

Handout:


Silhouettes:



With White Inner Contour



Without White Inner Contour


Time It Took: 5-6 Hours

Monday, September 26, 2016

Monday, September 19, 2016

3D: Week 004 Assignment (Lego Project Part 02)




Wide-Hinge Lego:


The lego piece I modeled this week in Maya.

Half-Arch Lego:


The lego piece I made last week in Maya.

Concept Art for the Project:


There were three concept meetings that the team held. The theme was futuristic. The artists for the concept drawing were Leah Augustine and William Perez Valines.

My Environment Pieces:


These are the pieces I put together for the Environment.

Final Project:
























The Environment Team, The Character Team, The Air Vehicle Team, and The Land Vehicle Team created assets for the final project. The Environment Team were in charge of the integration of these many maps into a final level in Unreal. I placed all of the environment (with the exception of the tables, characters, and vehicles).


Time This Took:

 Estimated meeting and concept time:                                  6 hours
  Estimated time assisting others:                                        2-3 hours
Estimated time making assets:                                            8 hours
Estimated time integrating assets into the Environment:   7 hours
                             Estimated Total Time Spent:                                            23-24 hours                              










Tuesday, September 13, 2016

Monday, September 12, 2016

3D: Week 003 Assignment (Lego Project Part 01)

Lego Block Reference:




The Lego Block I built for this project.

Half-Arch Lego Block:




In Maya I built this Lego Block.

Lego Block Project - Pirate Ship Part:

In Unreal I built the back of a pirate ship. My team built the front of the ship and the sails.

Pirate Ship:



The full pirate ship put together in Unreal.